Tag: Max

  • Generative art video with AI (StyleGAN2)

    Video generated from StyleGAN2, then add shader FX (Fragment:Flow based on MaxMSP Jitter).   YouTube: https://youtu.be/AcHX0vZA_yc Bilibili: https://www.bilibili.com/video/BV1mq4y1U72K   ref: https://github.com/NVlabs/stylegan2-ada-pytorch https://github.com/pbaylies/stylegan2  

  • An effect of reflection in water – [Patch a Dirty 011]

    An effect of reflection in water, made with MaxMSP Jitter. [jit.gl.videoplane] for reflection; A simple shader [jit.gl.pix] to add noise to the reflection to simulate the water ripples on the water surface. Source patch:https://www.patreon.com/posts/43367515 Acturaly it is from an old project(2018) of mine, which is an interactive wall. Vision, sound effects (except water sound), interactive…

  • Audio Visual interaction based on AI paintings

    Just tried adding some audio-visual effect onto an portrait painting generated by AI. The full video:https://youtu.be/w4WUDmZYKOQ The original painting generated by AI, a model using StyleGAN2. The visual effect created mostly from shader.And I used the handy and cool software “Fragment:Flow” based on MaxMSP/Jitter. BGM: “Green Lake Remix 006”, by dogone – my old friend…

  • Simulating Robot Arm with MaxMSP and RobotStudio

    This project was about robotic arm with multi screens, (by ManaVR ✖ INT++) made in 2017.In the early stage, I used MaxMSP Jitter with ABB’s RobotStudio to simulate the robotic arm and the large screen. This article only focuses on how to use MaxMSP to do the simulation of the project prototype, making full use…

  • Node of Code with MaxMSP Jitter – NoC#1.6 Acceleration Vector – [Patch a Dirty 010]

    Implemented the Acceleration Vector effect of Node of Code using MaxMSP Jitter. All process and patch are open and free in the video. And the source file below, appreciating your donation: https://gum.co/iosWBN https://www.patreon.com/posts/38863568/ REF: Original Nature of Code Lesson #1.6 by great Daniel Shiffman (P5js): https://thecodingtrain.com/learning/nature-of-code/1.6-acceleration-vector.html DONATE: https://www.patreon.com/avantcontra There are many articles, patches, source code…

  • Node of Code with MaxMSP Jitter – Unit Vector (Normalize) – [Patch a Dirty 008]

    Implemented the Unit Vector (Normalize) effect of Node of Code. All process and patch are open and free in the video. https://youtu.be/ze2COEuRJEw And the source file below, appreciating your donation: https://gum.co/jWmDs https://www.patreon.com/posts/38501300/ REF: Original Nature of Code Lesson #1.5 by great Daniel Shiffman (P5js): https://thecodingtrain.com/learning/nature-of-code/1.5-unit-vector.html DONATE: https://www.patreon.com/avantcontra There are many articles, patches, source code and…

  • Node of Code with MaxMSP Jitter – Vector Multiply and Random – [Patch a Dirty 008]

    Implemented the Vector Multiply and Random effect of Node of Code. All process and patch are open and free in the video: And the source file below, appreciating your donation: https://gum.co/GWhDZ https://www.patreon.com/posts/38214855/ REF: Original Nature of Code Lesson #1.3 by great Daniel Shiffman (P5js): https://thecodingtrain.com/learning/nature-of-code/1.3-random-vector.html BGM: https://www.patreon.com/anakarada DONATE: https://www.patreon.com/avantcontra There are many articles, patches, source…

  • Nature of Code with MaxMSP Jitter – 1.2 Vector Addition – [Patch a Dirty 007]

    Implemented the Vector Addition effect of “Nature of Code” with MaxMSP Jitter. Making process and patch are open and free in the video. And the source file below, appreciating your donation:https://gum.co/QkAOm https://www.patreon.com/posts/38122962/ REF: Original Nature of Code Lesson #1.2 by Daniel Shiffman (P5js):https://thecodingtrain.com/learning/nature-of-code/1.2-vector-math.html BGM: https://www.patreon.com/anakarada DONATE: https://www.patreon.com/avantcontra There are many articles, patches, source code and…

  • Nature of Code with MaxMSP – 1.1 Vector – [Patch a Dirty 006]

    Implemented the effect of “Nature of Code” with MaxMSP, Lesson #1.1, Vector. All process and patch are open and free in the video. Chinese 中文版B站:https://www.bilibili.com/video/BV1Ap4y1D7DP/ And the source code conveniently below for your donation: https://gum.co/gmboW https://www.patreon.com/posts/37982238/ REF: Original Nature of Code Lesson #1.1 by great Daniel Shiffman (P5js): https://thecodingtrain.com/learning/nature-of-code/1.1-what-is-a-vector.html BGM: https://www.patreon.com/anakarada DONATE: https://www.patreon.com/avantcontra There are…

  • Motion capture with Tenserflow.js/PoseNet + MaxMSP + Blender

    The key steps of the video above: Use the PoseNet of TensorFlow based on web-based machine learning for motion capture; Link the PoseNet page to MaxMSP with the Node for Max module provided by MaxMSP; Human motion data captured by PoseNet is sent back to MaxMSP through SocketIO; MaxMSP sends the received data to Blender…